//+------------------------------------------------------------------+ //| Pattern Recognition v1.0 | //| (complete rewrite and name change of pattern alert) | //| | //| Copyright © 2005, Jason Robinson | //| (jasonrobinsonuk, jnrtrading) | //| http://www.jnrtrading.co.uk | //| | //| This is still work in progress and needs LOTS of testing | //+------------------------------------------------------------------+ #property copyright "Copyright © 2005, Jason Robinson (jnrtrading)." #property link "http://www.jnrtrading.co.uk" #property indicator_chart_window #property indicator_buffers 2 #property indicator_color1 Red #property indicator_color2 Red extern bool Show_Alert = true; extern int Pointer_Offset = 9; extern int High_Offset = 10; extern bool Display_Bearish_Engulfing = false; extern bool Show_Bearish_Engulfing_Alert = false; extern int Offset_Bearish_Engulfing = 12; extern bool Display_Three_Outside_Down = false; extern bool Show_3OD_Alert = false; extern int Offset_3OD = 12; extern bool Display_Three_Inside_Down = false; extern bool Show_3ID_Alert = false; extern int Offset_3ID = 12; extern bool Display_Dark_Cloud_Cover = false; extern bool Show_DarkCC_Alert = false; extern int Offset_DarkCC = 12; extern bool Display_Three_Black_Crows = false; extern bool Show_3BC_Alert = false; extern int Offset_3BC = 12; extern bool Display_Bullish_Engulfing = false; extern bool Show_Bullish_Engulfing_Alert = false; extern int Offset_Bullish_Engulfing = 12; extern bool Display_Three_Outside_Up = false; extern bool Show_3OU_Alert = false; extern int Offset_3OU = 12; extern bool Display_Three_Inside_Up = false; extern bool Show_3IU_Alert = false; extern int Offset_3IU = 12; extern bool Display_Piercing_Line = false; extern bool Show_Piercing_Line_Alert = false; extern int Offset_Piercing_Line = 12; extern bool Display_Three_White_Soldiers = false; extern bool Show_3WS_Alert = false; extern int Offset_3WS = 12; extern bool Display_Doji = true; extern bool Show_Doji_Alert = true; extern int Offset_Doji = 12; extern bool Display_Stars = true; extern bool Show_Stars_Alert = true; extern int Star_Body_Length = 5; extern int Offset_Star = 8; extern bool Display_Harami = false; extern bool Show_Harami_Alert = false; extern int Offset_Harami = 12; extern bool Display_Trend = false; extern bool Show_Trend_Alert = false; extern int Offset_Trend = 12; extern bool Display_Hangman = true; extern bool Show_Hangman_Alert = true; extern int Offset_Hangman = 12; extern bool Display_ShootStar = true; extern bool Show_ShootStar_Alert = true; extern int Offset_ShootStar = 12; extern bool Display_Hammer = true; extern bool Show_Hammer_Alert = true; extern int Offset_Hammer = 6; extern bool Display_3_Closes = false; extern bool Show_3_Closes_Alert = false; extern int Offset_3_Closes = 12; extern double Candle_WickBody_Percent=0.90; extern int CandleLength=12; //---- buffers double upArrow[]; double downArrow[]; string PatternText[10000]; //+------------------------------------------------------------------+ //| Custom indicator initialization function | //+------------------------------------------------------------------+ int init() { //---- indicators SetIndexStyle(0,DRAW_ARROW, EMPTY); SetIndexArrow(0,72); SetIndexBuffer(0, downArrow); SetIndexStyle(1,DRAW_ARROW, EMPTY); SetIndexArrow(1,71); SetIndexBuffer(1, upArrow); return(0); } //+------------------------------------------------------------------+ //| Custom indicator deinitialization function | //+------------------------------------------------------------------+ int deinit() { ObjectsDeleteAll(0, OBJ_TEXT); return(0); } //+------------------------------------------------------------------+ //| Custom indicator iteration function | //+------------------------------------------------------------------+ int start(){ double Range, AvgRange; int counter, setalert; static datetime prevtime = 0; int shift; int shift1; int shift2; int shift3; int shift4; string pattern, period; int setPattern = 0; int alert = 0; int arrowShift; int textShift; double O, O1, O2, C, C1, C2, C3, L, L1, L2, L3, H, H1, H2, H3; double CL, CLmin, CL1, CL2, BL, BLa, BL90, BL1, BL2, UW, UWa, UW1, UW2, LW, LWa, LW1, LW2, BodyHigh, BodyLow; BodyHigh = 0; BodyLow = 0; if(prevtime == Time[0]) { return(0); } prevtime = Time[0]; switch (Period()) { case 1: period = "M1"; break; case 5: period = "M5"; break; case 15: period = "M15"; break; case 30: period = "M30"; break; case 60: period = "H1"; break; case 240: period = "H4"; break; case 1440: period = "D1"; break; case 10080: period = "W1"; break; case 43200: period = "MN"; break; } for (int j = 0; j < Bars; j++) { PatternText[j] = "pattern-" + j; } for (shift = 0; shift < Bars; shift++) { setalert = 0; counter=shift; Range=0; AvgRange=0; for (counter=shift ;counter<=shift+9;counter++) { AvgRange=AvgRange+MathAbs(High[counter]-Low[counter]); } Range=AvgRange/10; shift1 = shift + 1; shift2 = shift + 2; shift3 = shift + 3; shift4 = shift + 4; O = Open[shift1]; O1 = Open[shift2]; O2 = Open[shift3]; H = High[shift1]; H1 = High[shift2]; H2 = High[shift3]; H3 = High[shift4]; L = Low[shift1]; L1 = Low[shift2]; L2 = Low[shift3]; L3 = Low[shift4]; C = Close[shift1]; C1 = Close[shift2]; C2 = Close[shift3]; C3 = Close[shift4]; if (O>C) { BodyHigh = O; BodyLow = C; } else { BodyHigh = C; BodyLow = O; } CL = High[shift1]-Low[shift1]; CL1 = High[shift2]-Low[shift2]; CL2 = High[shift3]-Low[shift3]; BL = Open[shift1]-Close[shift1]; UW = High[shift1]-BodyHigh; LW = BodyLow-Low[shift1]; BLa = MathAbs(BL); BL90 = BLa*Candle_WickBody_Percent; // Bearish Patterns /* // Check for Bearish 3 Closes Lower if ((C>C1)&&(C1>C2)&&(C2>C3)) { if (Display_3_Closes == true) { ObjectCreate(PatternText[shift], OBJ_TEXT, 0, Time[shift1], High[shift1] + (Pointer_Offset+Offset_3_Closes+High_Offset)*Point); ObjectSetText(PatternText[shift], "3CH", 7, "Times New Roman", Red); downArrow[shift1] = High[shift1] + (Pointer_Offset*Point); } if (Show_3_Closes_Alert) { if (setalert == 0 && Show_Alert == true) { pattern = "Bearish 3 Closes Higher Pattern"; setalert = 1; } } } */ // Check for Bearish Shooting Star if ((H>=H1)&&(H>H2)&&(H>H3)) { if (((UW/2)>LW)&&(UW>(2*BL90))&&(CL>=(CandleLength*Point))&&(O!=C)/*&&(L>L1)&&(L>L2)*/) { if (Display_ShootStar == true) { ObjectCreate(PatternText[shift], OBJ_TEXT, 0, Time[shift1], High[shift1] + (Pointer_Offset+Offset_ShootStar+High_Offset)*Point); ObjectSetText(PatternText[shift], "SS 2", 7, "Times New Roman", Red); downArrow[shift1] = High[shift1] + (Pointer_Offset*Point); } } if (Show_ShootStar_Alert) { if (setalert == 0 && Show_Alert == true) { pattern = "Shooting Star 2"; setalert = 1; } } } // Check for Bearish Shooting Star if ((H>=H1)&&(H>H2)&&(H>H3)) { if (((UW/3)>LW)&&(UW>(2*BL90))&&(CL>=(CandleLength*Point))&&(O!=C)/*&&(L>L1)&&(L>L2)*/) { if (Display_ShootStar == true) { ObjectCreate(PatternText[shift], OBJ_TEXT, 0, Time[shift1], High[shift1] + (Pointer_Offset+Offset_ShootStar+High_Offset)*Point); ObjectSetText(PatternText[shift], "SS 3", 7, "Times New Roman", Red); downArrow[shift1] = High[shift1] + (Pointer_Offset*Point); } } if (Show_ShootStar_Alert) { if (setalert == 0 && Show_Alert == true) { pattern = "Shooting Star 3"; setalert = 1; } } } // Check for Bearish Shooting Star if ((H>=H1)&&(H>H2)&&(H>H3)) { if (((UW/4)>LW)&&(UW>(2*BL90))&&(CL>=(CandleLength*Point))&&(O!=C)/*&&(L>L1)&&(L>L2)*/) { if (Display_ShootStar == true) { ObjectCreate(PatternText[shift], OBJ_TEXT, 0, Time[shift1], High[shift1] + (Pointer_Offset+Offset_ShootStar+High_Offset)*Point); ObjectSetText(PatternText[shift], "SS 4", 7, "Times New Roman", Red); downArrow[shift1] = High[shift1] + (Pointer_Offset*Point); } } if (Show_ShootStar_Alert) { if (setalert == 0 && Show_Alert == true) { pattern = "Shooting Star 4"; setalert = 1; } } } /* // Check for Bearish Trend pattern if ((H>=H1)&&(H>H2)&&(UW>(2*LW))&&(UW>=BLa)) { if (Display_Trend == true) { ObjectCreate(PatternText[shift], OBJ_TEXT, 0, Time[shift1], High[shift1] + (Pointer_Offset+Offset_Trend+High_Offset)*Point); ObjectSetText(PatternText[shift], "MT", 7, "Times New Roman", Red); downArrow[shift1] = High[shift1] + (Pointer_Offset*Point); } if (Show_Trend_Alert) { if (setalert == 0 && Show_Alert == true) { pattern = "Bearish Major Trend Pattern"; setalert = 1; } } } // Check for Bearish Engulfing pattern if ((C1>O1)&&(O>C)&&(O>=C1)&&(O1>=C)&&((O-C)>(C1-O1))) { if (Display_Bearish_Engulfing == true) { ObjectCreate(PatternText[shift], OBJ_TEXT, 0, Time[shift1], High[shift1] + (Pointer_Offset+Offset_Bearish_Engulfing+High_Offset)*Point); ObjectSetText(PatternText[shift], "SE", 9, "Times New Roman", Red); downArrow[shift1] = High[shift1] + (Pointer_Offset*Point); } if (Show_Bearish_Engulfing_Alert) { if (setalert == 0 && Show_Alert == true) { pattern = "Bearish Engulfing SE Pattern"; setalert = 1; } } } // Check for a Three Outside Down pattern if ((C2>O2)&&(O1>C1)&&(O1>=C2)&&(O2>=C1)&&((O1-C1)>(C2-O2))&&(O>C)&&(C<C1)) { if (Display_Three_Outside_Down == true) { ObjectCreate(PatternText[shift], OBJ_TEXT, 0, Time[shift1], Low[shift1] - (Pointer_Offset+Offset_3OD+High_Offset)*Point); ObjectSetText(PatternText[shift], "3OD", 9, "Times New Roman", Red); upArrow[shift1] = Low[shift1] - (Pointer_Offset*Point); } if (Show_3OD_Alert) { if (setalert == 0 && Show_Alert == true) { pattern="Three Oustide Down 3OD Pattern"; setalert = 1; } } } // Check for a Dark Cloud Cover pattern if ((C1>O1)&&(((C1+O1)/2)>C)&&(O>C)&&(O>C1)&&(C>O1)&&((O-C)/(0.001+(H-L))>0.6)) { if (Display_Dark_Cloud_Cover == true) { ObjectCreate(PatternText[shift], OBJ_TEXT, 0, Time[shift1], High[shift1] + (Pointer_Offset+Offset_DarkCC+High_Offset)*Point); ObjectSetText(PatternText[shift], "DCC", 9, "Times New Roman", Red); downArrow[shift1] = High[shift1] + (Pointer_Offset*Point); } if (Show_DarkCC_Alert) { if (setalert == 0 && Show_Alert == true) { pattern="Dark Cloud Cover Pattern"; setalert = 1; } } } */ // Check for Evening Star pattern if ((H>=H1)&&(H1>H2)&&(H2>H3)) { if ((L>O1)&&(BLa<(Star_Body_Length*Point))/*&&(C2>O2)*/&&((C2-O2)/(0.001+H2-L2)>0.6)&&(C2<O1)&&(C1>O1)&&((H1-L1)>(3*(C1-O1)))&&(O>C)&&(O<O1)) { if (Display_Stars == true) { ObjectCreate(PatternText[shift], OBJ_TEXT, 0, Time[shift1], High[shift1] + (Pointer_Offset+Offset_Star+High_Offset)*Point); ObjectSetText(PatternText[shift], "Star", 9, "Times New Roman", Red); downArrow[shift1] = High[shift1] + (Pointer_Offset*Point); } } if (Show_Stars_Alert) { if (setalert == 0 && Show_Alert == true) { pattern="Evening Star Pattern"; setalert = 1; } } } // Check for Evening Doji Star pattern if ((H>=H1)&&(H1>H2)&&(H2>H3)) { if ((L>O1)&&(BLa==0)&&((C2>O2)&&(C2-O2)/(0.001+H2-L2)>0.6)&&(C2<O1)&&(C1>O1)&&((H1-L1)>(3*(C1-O1)))&&(O>C)&&(O<O1)) { if (Display_Doji == true) { ObjectCreate(PatternText[shift], OBJ_TEXT, 0, Time[shift1], High[shift1] + (Pointer_Offset+Offset_Doji+High_Offset)*Point); ObjectSetText(PatternText[shift], "Doji", 9, "Times New Roman", Red); downArrow[shift1] = High[shift1] + (Pointer_Offset*Point); } } if (Show_Doji_Alert) { if (setalert == 0 && Show_Alert == true) { pattern="Evening Doji Star Pattern"; setalert = 1; } } } /* // Check for Bearish Harami pattern if ((C1>O1)&&(O>C)&&(O<=C1)&&(O1<=C)&&((O-C)<(C1-O1))) { if (Display_Harami == true) { ObjectCreate(PatternText[shift], OBJ_TEXT, 0, Time[shift1], High[shift1] + (Pointer_Offset+Offset_Harami+High_Offset)*Point); ObjectSetText(PatternText[shift], "SH", 9, "Times New Roman", Red); downArrow[shift1] = High[shift1] + (Pointer_Offset*Point); } if (Show_Harami_Alert) { if (shift == 0 && Show_Alert == true) { pattern="Bearish Harami SH Pattern"; setalert = 1; } } } // Check for Three Inside Down pattern if ((C2>O2)&&(O1>C1)&&(O1<=C2)&&(O2<=C1)&&((O1-C1)<(C2-O2))&&(O>C)&&(C<C1)&&(O<O1)) { if (Display_Three_Inside_Down == true) { ObjectCreate(PatternText[shift], OBJ_TEXT, 0, Time[shift1], High[shift1] + (Pointer_Offset+Offset_3ID+High_Offset)*Point); ObjectSetText(PatternText[shift], "3ID", 9, "Times New Roman", Red); downArrow[shift1] = High[shift1] + (Pointer_Offset*Point); } if (Show_3ID_Alert) { if (shift == 0 && Show_Alert == true) { pattern="Three Inside Down Pattern"; setalert = 1; } } } // Check for Three Black Crows pattern if ((O > C * 1.01)&&(O1 > C1 * 1.01)&&(O2 > C2*1.01)&&(C < C1)&&(C1 < C2)&&(O > C1)&&(O < O1)&&(O1 > C2)&&(O1 < O2)&&(((C - L)/(H - L))<0.2)&&(((C1 - L1)/(H1 - L1))<0.2)&&(((C2 - L2)/(H2 - L2))<0.2)){ if (Display_Three_Black_Crows == true){ ObjectCreate(PatternText[shift], OBJ_TEXT, 0, Time[shift1], High[shift1] + (Pointer_Offset+Offset_3BC+High_Offset)*Point); ObjectSetText(PatternText[shift], "3BC", 9, "Times New Roman", Red); downArrow[shift1] = High[shift1] + (Pointer_Offset*Point); } if (Show_3BC_Alert) { if (shift == 0 && Show_Alert == true) { pattern="Three Black Crows Pattern"; setalert = 1; } } } // Check for Evening Star Pattern if ((C2>O2)&&((C2-O2)/(0.001+H2-L2)>0.6)&&(C2<O1)&&(C1>O1)&&((H1-L1)>(3*(C1-O1)))&&(O>C)&&(O<O1)) { if (Display_Stars == true) { ObjectCreate(PatternText[shift], OBJ_TEXT, 0, Time[shift1], High[shift1] + (Pointer_Offset+Offset_Star+High_Offset)*Point); ObjectSetText(PatternText[shift], "Evening Star", 9, "Times New Roman", Red); downArrow[shift1] = High[shift1] + (Pointer_Offset*Point); } if (Show_Stars_Alert) { if (shift == 0 && Show_Alert == true) { pattern = "Evening Star Pattern"; setalert = 1; } } } // End of Bearish Patterns // Bullish Patterns // Check for Bullish 3 Closes Lower if ((C<C1)&&(C1<C2)&&(C2<C3)) { if (Display_3_Closes == true) { ObjectCreate(PatternText[shift], OBJ_TEXT, 0, Time[shift1], Low[shift1] - (Pointer_Offset+Offset_3_Closes)*Point); ObjectSetText(PatternText[shift], "3CL", 7, "Times New Roman", Red); upArrow[shift1] = Low[shift1] - (Pointer_Offset*Point); } if (Show_3_Closes_Alert) { if (setalert == 0 && Show_Alert == true) { pattern = "Bullish 3 Closes Lower Pattern"; setalert = 1; } } } */ // Check for Bullish Hammer if ((L<=L1)&&(L<L2)&&(L<L3)) { if (((LW/2)>UW)&&(LW>BL90)&&(CL>=(CandleLength*Point))&&(O!=C)/*&&(H<H1)&&(H<H2)*/) { if (Display_Hammer == true) { ObjectCreate(PatternText[shift], OBJ_TEXT, 0, Time[shift1], Low[shift1] - (Pointer_Offset+Offset_Hammer)*Point); ObjectSetText(PatternText[shift], "HMR 2", 7, "Times New Roman", Red); upArrow[shift1] = Low[shift1] - (Pointer_Offset*Point); } } if (Show_Hammer_Alert) { if (setalert == 0 && Show_Alert == true) { pattern = "Bullish Hammer 2"; setalert = 1; } } } // Check for Bullish Hammer if ((L<=L1)&&(L<L2)&&(L<L3)) { if (((LW/3)>UW)&&(LW>BL90)&&(CL>=(CandleLength*Point))&&(O!=C)/*&&(H<H1)&&(H<H2)*/) { if (Display_Hammer == true) { ObjectCreate(PatternText[shift], OBJ_TEXT, 0, Time[shift1], Low[shift1] - (Pointer_Offset+Offset_Hammer)*Point); ObjectSetText(PatternText[shift], "HMR 3", 7, "Times New Roman", Red); upArrow[shift1] = Low[shift1] - (Pointer_Offset*Point); } } if (Show_Hammer_Alert) { if (setalert == 0 && Show_Alert == true) { pattern = "Bullish Hammer 3"; setalert = 1; } } } // Check for Bullish Hammer if ((L<=L1)&&(L<L2)&&(L<L3)) { if (((LW/4)>UW)&&(LW>BL90)&&(CL>=(CandleLength*Point))&&(O!=C)/*&&(H<H1)&&(H<H2)*/) { if (Display_Hammer == true) { ObjectCreate(PatternText[shift], OBJ_TEXT, 0, Time[shift1], Low[shift1] - (Pointer_Offset+Offset_Hammer)*Point); ObjectSetText(PatternText[shift], "HMR 4", 7, "Times New Roman", Red); upArrow[shift1] = Low[shift1] - (Pointer_Offset*Point); } } if (Show_Hammer_Alert) { if (setalert == 0 && Show_Alert == true) { pattern = "Bullish Hammer 4"; setalert = 1; } } } /* // Check for Bullish Trend pattern if ((L<=L1)&&(L<L2)&&(LW>(2*UW))&&(LW>=BLa)) { if (Display_Trend == true) { ObjectCreate(PatternText[shift], OBJ_TEXT, 0, Time[shift1], Low[shift1] - (Pointer_Offset+Offset_Trend)*Point); ObjectSetText(PatternText[shift], "MT", 7, "Times New Roman", Red); upArrow[shift1] = Low[shift1] - (Pointer_Offset*Point); } if (Show_Trend_Alert) { if (setalert == 0 && Show_Alert == true) { pattern = "Bullish Major Trend Pattern"; setalert = 1; } } } // Check for Bullish Engulfing pattern if ((O1>C1)&&(C>O)&&(C>=O1)&&(C1>=O)&&((C-O)>(O1-C1))) { if (Display_Bullish_Engulfing) { ObjectCreate(PatternText[shift], OBJ_TEXT, 0, Time[shift1], Low[shift1] - (Pointer_Offset+Offset_Bullish_Engulfing)*Point); ObjectSetText(PatternText[shift], "LE", 9, "Times New Roman", Red); upArrow[shift1] = Low[shift1] - (Pointer_Offset*Point); } if (Show_Bullish_Engulfing_Alert) { if (shift == 0 && Show_Alert == true) { pattern="Bullish Engulfing LE Pattern"; setalert = 1; } } } // Check for Three Outside Up pattern if ((O2>C2)&&(C1>O1)&&(C1>=O2)&&(C2>=O1)&&((C1-O1)>(O2-C2))&&(C>O)&&(C>C1)) { if (Display_Three_Outside_Up == true) { ObjectCreate(PatternText[shift], OBJ_TEXT, 0, Time[shift1], Low[shift1] - (Pointer_Offset+Offset_3OU)*Point); ObjectSetText(PatternText[shift], "3OU", 9, "Times New Roman", Red); upArrow[shift1] = Low[shift1] - (Pointer_Offset*Point); } if (Show_3OU_Alert) { if (shift == 0 && Show_Alert == true) { pattern="Three Outside Up Pattern"; setalert = 1; } } } // Check for Bullish Harami pattern if ((O1>C1)&&(C>O)&&(C<=O1)&&(C1<=O)&&((C-O)<(O1-C1))) { if (Display_Harami == true) { ObjectCreate(PatternText[shift], OBJ_TEXT, 0, Time[shift1], Low[shift1] - (Pointer_Offset+Offset_Harami)*Point); ObjectSetText(PatternText[shift], "LH", 9, "Times New Roman", Red); upArrow[shift1] = Low[shift1] - (Pointer_Offset*Point); } if (Show_Harami_Alert) { if (shift == 0 && Show_Alert == true) { pattern="Bullish Harami LH Pattern"; setalert = 1; } } } // Check for Three Inside Up pattern if ((O2>C2)&&(C1>O1)&&(C1<=O2)&&(C2<=O1)&&((C1-O1)<(O2-C2))&&(C>O)&&(C>C1)&&(O>O1)) { if (Display_Three_Inside_Up == true) { ObjectCreate(PatternText[shift], OBJ_TEXT, 0, Time[shift1], Low[shift1] - (Pointer_Offset+Offset_3IU)*Point); ObjectSetText(PatternText[shift], "3IU", 9, "Times New Roman", Red); upArrow[shift1] = Low[shift1] - (Pointer_Offset*Point); } if (Show_3IU_Alert) { if (shift == 0 && Show_Alert == true) { pattern="Three Inside Up Pattern"; setalert = 1; } } } // Check for Piercing Line pattern if ((C1<O1)&&(((O1+C1)/2)<C)&&(O<C)&&(O<C1)&&(C<O1)&&((C-O)/(0.001+(H-L))>0.6)) { if (Display_Piercing_Line == true) { ObjectCreate(PatternText[shift], OBJ_TEXT, 0, Time[shift1], Low[shift1] - (Pointer_Offset+Offset_Piercing_Line)*Point); ObjectSetText(PatternText[shift], "Piercing Line", 9, "Times New Roman", Red); upArrow[shift1] = Low[shift1] - (Pointer_Offset*Point); } if (Show_Piercing_Line_Alert) { if (shift == 0 && Show_Alert == true) { pattern="Piercing Line Pattern"; setalert = 1; } } } // Check for Three White Soldiers pattern if ((C>O*1.01)&&(C1>O1*1.01)&&(C2>O2*1.01)&&(C>C1)&&(C1>C2)&&(O<C1)&&(O>O1)&&(O1<C2)&&(O1>O2)&&(((H-C)/(H-L))<0.2)&&(((H1-C1)/(H1-L1))<0.2)&&(((H2-C2)/(H2-L2))<0.2)) { if (Display_Three_White_Soldiers == true) { ObjectCreate(PatternText[shift], OBJ_TEXT, 0, Time[shift1], Low[shift1] - (Pointer_Offset+Offset_3WS)*Point); ObjectSetText(PatternText[shift], "3WS", 9, "Times New Roman", Red); upArrow[shift1] = Low[shift1] - (Pointer_Offset*Point); } if (Show_3WS_Alert) { if (shift == 0 && Show_Alert == true) { pattern="Three White Soldiers Pattern"; setalert = 1; } } } */ // Check for Morning Star if ((L<=L1)&&(L<L2)&&(L<L3)) { if ((H1<(BL/2))&&(BLa<(Star_Body_Length*Point)))/*((O2>C2)&&((O2-C2)/(0.001+H2-L2)>0.6)&&(C2>O1)&&(O1>C1)&&((H1-L1)>(3*(C1-O1)))&&(C>O)&&(O>O1))*/ { if (Display_Stars == true) { ObjectCreate(PatternText[shift], OBJ_TEXT, 0, Time[shift1], Low[shift1] - (Pointer_Offset+Offset_Star)*Point); ObjectSetText(PatternText[shift], "Star", 9, "Times New Roman", Red); upArrow[shift1] = Low[shift1] - (Pointer_Offset*Point); } } if (Show_Stars_Alert) { if (shift == 0 && Show_Alert == true) { pattern="Morning Star Pattern"; setalert = 1; } } } // Check for Morning Doji Star if ((L<=L1)&&(L<L2)&&(L<L3)) { if ((H1<(BL/2))&&(BLa==0))/*((O2>C2)&&((O2-C2)/(0.001+H2-L2)>0.6)&&(C2>O1)&&(O1>C1)&&((H1-L1)>(3*(C1-O1)))&&(C>O)&&(O>O1))*/ { if (Display_Doji == true) { ObjectCreate(PatternText[shift], OBJ_TEXT, 0, Time[shift1], Low[shift1] - (Pointer_Offset+Offset_Doji)*Point); ObjectSetText(PatternText[shift], "Doji", 9, "Times New Roman", Red); upArrow[shift1] = Low[shift1] - (Pointer_Offset*Point); } } if (Show_Doji_Alert) { if (shift == 0 && Show_Alert == true) { pattern="Morning Doji Pattern"; setalert = 1; } } } if (setalert == 1 && shift == 0) { Alert(Symbol(), " ", period, " ", pattern); setalert = 0; } } // End of for loop return(0); } //+------------------------------------------------------------------+
Sample
Analysis
Market Information Used:
Series array that contains open time of each bar
Series array that contains the highest prices of each bar
Series array that contains the lowest prices of each bar
Series array that contains open prices of each bar
Series array that contains close prices for each bar
Indicator Curves created:
Implements a curve of type DRAW_ARROW
Indicators Used:
Custom Indicators Used:
Order Management characteristics:
Other Features:
It issuies visual alerts to the screen